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Unreal Demolition is being designed to showcase some of the best vehicular combat available. Each mode will feature custom vehicles for us in the battles, consisting of the same core gameplay features, with unique changes to make each mode feel like its own seperate game.
The overall game is simply based around driving the vehicle, with the addition of certain features to the cars such as boosting and jumping, which are dependent on PSI. All vehicles will share the same common controls and features.
For further details on the gameplay being planned for future versions of Unreal Demolition, see the design doc here (requires Adobe PDF Reader).
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